Turtle Island

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Intro

Turtle Island is the home of Turtles in the midst of the Midgard ocean. The island is surrounded by a dense fog that is created by a waterfall inside a cave on the island. Two squads of Alberta Security Knights traveled to Turtle Island to investigate it, but have not yet returned.

It is said there is a mountain of treasure or a potion of eternal life there, but no one knows for sure.

The surface of the island is generally swamp-like, covered with flora and fauna that thrives in the wet environment.

Entrance

  1. Head to Alberta and find Grandpa Turtle, speak to him.
    • Grandpa Turtle
    • Ask him how you can get to the island...
  2. Now walk towards the harbor and speak to the Sailor.
    • Alberta Sailor
    • Ask him how you can get to the island and he will offer you a ride for 10.000 zeny.

Turtle Island

Name Level Race/Element/Size Weakness Monster Card

Dragon Tail (25x)

Dragon Tail

86 Insect / Wind (Lv 2) / Medium Earth
  • AGI +1
  • Flee +10
  • Increases damage of Double Strafe and Arrow Shower by 5%.
  • Combo with other cards.
  • Type: Garment

Spring Rabbit (25x)

Spring Rabbit

88 Brute / Earth (Lv 2) / Medium Fire
  • Random chance a defeated Brute monster will drop Monster's Feed or Meat.
  • Increases restoration gained from Meat and Monster's Feed by 50%.
  • Type: Accessory

Pest (15x)

Pest

89 Brute / Dark (Lv 2) / Small Holy
  • Random chance to inflict Stone Curse on attacker when receiving physical attack.
  • The chance is increased if the user has 77 or more INT points.
  • Type: Armor

Thara Frog (10x)

Thara Frog

40 Fish / Water (Lv 2) / Medium Wind
  • Reduces damage taken from Demihuman monsters by 30%.
  • Type: Shield

Permeter (10x)

Permeter

90 Brute / Neutral (Lv 2) / Medium N/A
  • Reduces damage taken from Shadow and Undead elemental attack by 15%.
  • Combo with other cards.
  • Type: Headgear

Swift Dragon Tail

(Hunt 30x Dragon Tail)

86 Insect / Wind (Lv 2) / Medium Earth
  • AGI +1
  • Flee +10
  • Increases damage of Double Strafe and Arrow Shower by 5%.
  • Combo with other cards.
  • Type: Garment

Turtle Dungeon F1

Name Level Race/Element/Size Weakness Monster Card

Solider (40x)

Solider

92 Brute / Earth (Lv 2) / Medium Fire
  • DEF +2
  • MDEF +2
  • Combo with other cards.
  • Type: Armor

Pest (15x)

Pest

89 Brute / Dark (Lv 2) / Small Holy
  • Random chance to inflict Stone Curse on attacker when receiving physical attack.
  • The chance is increased if the user has 77 or more INT points.
  • Type: Armor

Freezer (20x)

Freezer

94 Brute / Water (Lv 2) / Medium Wind
  • MaxHP +300.
  • Inflict 10% more damage with Bash skill if the shoes is upgraded up to +9 or higher.
  • Combo with other cards.
  • Type: Footgear

Permeter (40x)

Permeter

90 Brute / Neutral (Lv 2) / Medium N/A
  • Reduces damage taken from Shadow and Undead elemental attack by 15%.
  • Combo with other cards.
  • Type: Headgear

Solid Solider

(Hunt 30x Solider)

92 Brute / Earth (Lv 2) / Medium Fire
  • DEF +2
  • MDEF +2
  • Combo with other cards.
  • Type: Armor

 

Turtle Dungeon F2

Name Level Race/Element/Size Weakness Monster Card

Assaulter (35x)

Assaulter

100 Demi-Human / Wind (Lv 2) / Medium Earth
  • Increases critical hit damage by 10%.
  • Critical +7 when attacking Demihuman monster.
  • Combo with other cards.
  • Type: Weapon

Heater (10x)

Heater

98 Brute / Fire (Lv 2) / Small Water
  • Critical +3
  • When equipped by SSwordman classes:
  • Perfect Dodge +3
  • Combo with other cards.
  • Type: Accessory

Freezer (40x)

Freezer

94 Brute / Water (Lv 2) / Medium Wind
  • MaxHP +300.
  • Inflict 10% more damage with Bash skill if the shoes is upgraded up to +9 or higher.
  • Combo with other cards.
  • Type: Footgear

Permeter (15x)

Permeter

90 Brute / Neutral (Lv 2) / Medium N/A
  • Reduces damage taken from Shadow and Undead elemental attack by 15%.
  • Combo with other cards.
  • Type: Headgear

Freezer Ringleader

(Hunt 30x Freezer)

94 Brute / Water (Lv 2) / Medium Wind
  • MaxHP +300.
  • Inflict 10% more damage with Bash skill if the shoes is upgraded up to +9 or higher.
  • Combo with other cards.
  • Type: Footgear

Turtle Dungeon F3

Name Level Race/Element/Size Weakness Monster Card

Assaulter (41x)

Assaulter

100 Demi-Human / Wind (Lv 2) / Medium Earth
  • Increases critical hit damage by 10%.
  • Critical +7 when attacking Demihuman monster.
  • Combo with other cards.
  • Type: Weapon

Heater (33x)

Heater

98 Brute / Fire (Lv 2) / Small Water
  • Critical +3
  • When equipped by SSwordman classes:
  • Perfect Dodge +3
  • Combo with other cards.
  • Type: Accessory

Freezer (15x)

Freezer

94 Brute / Water (Lv 2) / Medium Wind
  • MaxHP +300.
  • Inflict 10% more damage with Bash skill if the shoes is upgraded up to +9 or higher.
  • Combo with other cards.
  • Type: Footgear

Permeter (4x)

Permeter

90 Brute / Neutral (Lv 2) / Medium N/A
  • Reduces damage taken from Shadow and Undead elemental attack by 15%.
  • Combo with other cards.
  • Type: Headgear

Assaulter Ringleader

(Hunt 30x Assaulter)

100 Demi-Human / Wind (Lv 2) / Medium Earth
  • Increases critical hit damage by 10%.
  • Critical +7 when attacking Demihuman monster.
  • Combo with other cards.
  • Type: Weapon

Turtle General (MvP)

Turtle General

110 Brute / Earth (Lv 2) / Large Fire
  • ATK +20%
  • Random chance to autocast Level 10 Magnum Break on enemy when dealing physical attack.
  • Type: Weapon

Turtle Dungeon F4

  • This place has no monster spawns in Ragna0 (Zero Mechanism)