Sphinx

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Intro

The Sphinx was originally built alongside the Morocc Pyramid for an unknown pharaoh. This wonder is built by the slave labors from the past, with a big maze on each floor to prevent outsiders to enter the depth of the tomb. Lower floors lives the ancient living corps...

Entrance

  1. Travel to Morroc town, and take the west exit.
    • Sphinx
  2. Cross the middle bridge and enter the Sphinx.
    • Sphinx

Sphinx Basement F1

Name Level Race/Element/Size Weakness Monster Card

Drainliar (70x)

Drainliar

47 Brute / Dark (Lv 2) / Small Holy
  • Increases physical damage inflicted on Water elemental monsters by 20%.
  • Type: Weapon

Requiem (38x)

Requiem

71 Demi-Human / Dark (Lv 1) / Medium Holy
  • Random chance to inflict Confuse status on target when dealing physical attack.
  • Type: Weapon

Zerom (38x)

Zerom

70 Demi-Human / Fire (Lv 1) / Medium Water
  • DEX +3
  • Accessory

Matyr (19x)

Matyr

58 Brute / Dark (Lv 1) / Medium Holy
  • AGI +1
  • MaxHP +10%
  • Footgear

Elusive Drainliar

(Hunt 30x Drainliar)

47 Brute / Dark (Lv 2) / Small Holy
  • Increases physical damage inflicted on Water elemental monsters by 20%.
  • Type: Weapon

Sphinx Basement F2

Name Level Race/Element/Size Weakness Monster Card

Drainliar (24x)

Drainliar

47 Brute / Dark (Lv 2) / Small Holy
  • Increases physical damage inflicted on Water elemental monsters by 20%.
  • Type: Weapon

Requiem (80x)

Requiem

71 Demi-Human / Dark (Lv 1) / Medium Holy
  • Random chance to inflict Confuse status on target when dealing physical attack.
  • Type: Weapon

Zerom (80x)

Zerom

70 Demi-Human / Fire (Lv 1) / Medium Water
  • DEX +3
  • Type: Accessory

Matyr (32x)

Matyr

58 Brute / Dark (Lv 1) / Medium Holy
  • AGI +1
  • MaxHP +10%
  • Type: Footgear

Solid Requiem

(Hunt 30x Requiem)

71 Demi-Human / Dark (Lv 1) / Medium Holy
  • Random chance to inflict Confuse status on target when dealing physical attack.
  • Type: Weapon

Sphinx Basement F3

Name Level Race/Element/Size Weakness Monster Card

Marduk (80x)

Marduk

47 Demi-Human / Fire (Lv 1) / Large Water
  • Prevents Silence status.
  • Type: Headgear

Mimic (6x)

Mimic

56 Formless / Neutral (Lv 3) / Small N/A
  • Random chance a defeated monster will drop Old Blue Box.
  • Type: Accessory

Pasana (6x)

Pasana

70 Demi-Human / Fire (Lv 2) / Medium Water
  • DEF +1
  • Enchants compounded Armor with Fire elemental.
  • Type: Armor

Matyr (18x)

Matyr

58 Brute / Dark (Lv 1) / Medium Holy
  • AGI +1
  • MaxHP +10%
  • Type: Footgear

Elusive Marduk

(Hunt 30x Marduk)

47 Demi-Human / Fire (Lv 1) / Large Water
  • Prevents Silence status.
  • Type: Headgear

Sphinx Basement F4

Name Level Race/Element/Size Weakness Monster Card

Minorous (77x)

Minorous

58 Brute / Fire (Lv 2) / Large Water
  • ATK +5
  • Increases physical damage inflicted on Large size monsters by 15%.
  • Type: Weapon

Mimic (6x)

Mimic

56 Formless / Neutral (Lv 3) / Small N/A
  • Random chance a defeated monster will drop Old Blue Box.
  • Type: Accessory

Pasana (30x)

Pasana

70 Demi-Human / Fire (Lv 2) / Medium Water
  • DEF +1
  • Enchants compounded Armor with Fire elemental.
  • Type: Armor

Anubis (23x)

Anubis

105 Demi-Human / Undead (Lv 2) / Large Holy
  • Reduces damage taken from Angel monsters by 30%.
  • Type: Shield

Swift Minorous

(Hunt 30x Minorous)

58 Brute / Fire (Lv 2) / Large Water
  • ATK +5
  • Increases physical damage inflicted on Large size monsters by 15%.
  • Type: Weapon

Sphinx Basement F5

Name Level Race/Element/Size Weakness Monster Card

Pasana (80x)

Pasana

70 Demi-Human / Fire (Lv 2) / Medium Water
  • DEF +1
  • Enchants compounded Armor with Fire elemental.
  • Type: Armor

 

Matyr (15x)

Matyr

58 Brute / Dark (Lv 1) / Medium Holy
  • AGI +1
  • MaxHP +10%
  • Type: Footgear

Mimic (7x)

Mimic

56 Formless / Neutral (Lv 3) / Small N/A
  • Random chance a defeated monster will drop Old Blue Box.
  • Type: Accessory

Side Winder (20x)

Side Winder

70 Brute / Poison (Lv 1) / Medium N/A
  • Enables Level 1 Double Attack on compounded weapon.
  • If character has learned Double Attack, that skill's level affects this card's level.
  • Type: Weapon

Anubis (15x)

Anubis

105 Demi-Human / Undead (Lv 2) / Large Holy
  • Reduces damage taken from Angel monsters by 30%.
  • Type: Shield

Swift Pasana

(Hunt 30x Pasana)

70 Demi-Human / Fire (Lv 2) / Medium Water
  • DEF +1
  • Enchants compounded Armor with Fire elemental.
  • Type: Armor

Pharaoh (MvP)

Pharaoh

85 Demi-Human / Dark (Lv 3) / Large Holy
  • Reduces SP cost of all skills by 30%.
  • Type: Headgear