Server Information

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Introduction

Ragna0 is a free Ragnarok Online MMORPG server. 

It distinguishes itself by being a Zero-based server. Not Renewal, Not Classic, Not Revo-Classic but simply, Zero.

Ragnarok Zero is a new version of the game officially revamped in 2018. It introduces skill rebalances, using renewal game mechanics and monster spawns.

Having implemented Zero-exclusive features such as Fever Field & Optioned Equipment, Ragna0 aims to catch up to the current official Zero in terms of features & content.

In addition, Ragna0 also adopts customized features to improve the player's quality of life and adds to the enjoyment, such as events.

General Settings

Mode: Zero
Base Exp: 3x
Job Exp: 3x
Item Drop: 3x
Max Level: 99
Max Stats: 99
Max ASPD: 190
Death Exp Penalty: 10%
Minimum Skill After Cast Delay: 300ms
Max Zeny per Character: 1,000,000,000
Vending Town: Alberta
Vending Tax: 5%
Character Del Delay: 24 Hours

Commands

Informational Commands
@who Displays a list of online players.
@commands Shows a list of available commands.
@rates Displays server rates settings in details.
@showdelay Shows skill delay failures.
@mobinfo Combine with monster id to display info.
@iteminfo Combine with item id to display info.
@ii2 Combine with item id to display info.
@whodrops Combine with item id to display info.
@time Display the accurate server time.
@jailtime Displays player remaining jail time.
@showexp Shows EXP.

 

Feature Commands
@hello Personal assistance with various guidelines!
@noask To block trade & guild requests.
@noks Enable anti Kill steal protection for 1 monster.
@arealoot Enable automatic looting items on the floor when picking up 1 item.
@autotrade Enable offline vending.
@request Send a message to online GMs.
@changedress Removes all character costumes.

 

Chatting Commands
@trd Send message to Trade channel.
@hlp Send a message to Help channel.
@glb Send a message to Global channel.
@rec Send a message to Recruit channel.

 

Ragnarok Zero Skill Changes

These changes are based on the Ragnarok Zero version of the game released in Korea in 2018.

1st Classes

Class Skill Changes
Swordsman Magnum Break Magnum Break
  • Skill delay is reduced from 2 seconds to 0.5 seconds, and Skill Cooldown of 2 seconds is added.
Merchant Crazy Uproar Crazy Uproar
  • Fixed casting will be added for 0.3 second and cast 1 second, which will increase the STR of your party and nearby party members by 4 and ATK by 30.
  • Skill cooldown of 30 seconds will be added.
Mage
  • Fire Bolt Fire Bolt
  • Cold Bolt Cold Bolt
  • Lightning Bolt Lightning Bolt
  • Fixed cast increases from 0.88 seconds to 1.2 seconds at Level 10.
  • Variable casting is reduced from 3.52 seconds at 10th level to 3.2 seconds.
  • Skill delay is greatly reduced.
Thunderstorm Thunderstorm
  • Fixed cast is slightly reduced from 1.6 seconds to 1.5 seconds at Level 10.
  • The variable cast is reduced to 4.5 seconds from 6.4 seconds at Level 10.
Fire Ball Fire Ball
  • Fixed casting and cast Level 1 to 5 are changed to 0.2 seconds / 0.8 seconds for each level, same as level 6 ~ 10.
  • Skill Delay decreases to 0.7 seconds regardless of skill level.
Soul Strike Soul Strike
  • Skill delay changed to 1.4 seconds (reduced from 2.5 seconds to 1.4 seconds for 10 levels).
Frost Diver Frost Diver
  • Skill delay is reduced from 1.5 seconds to 0.5 seconds.
Acolyte Blessing Blessing
  • Depending on the skill level, an additional effect of increasing HIT is added.
Increase AGI Increase AGI
  • Depending on the skill level, attack speed increase (delay after attack) effect is added.
Angelus Angelus
  • Depending on the skill level, the effect of increasing the MHP of the target is added.
Holy Light Holy Light
  • Fixed Casting and Variable Casting are reduced by 50%.


 

 


2nd classes


1. Knight
1.1 Bowling Bash
- Changes skill mechanism. Skill deal 2 hit damage to enemy in 5x5 cells and knock them back.
- If user equips two-handed sword, skill hit is increased up to 4 hit depends on number of target.
- Reduces delay after skill.
- Adds 1 second cooldown.

1.2 Brandish Spear
- Changes damage type to become long ranged physical damage.
- Changes damage formula, damage is increased depends on user's Str.
- Reduces casting delay.
- Adds 0.5 second delay after skill.
- Adds 1 second cooldown.
- Increases SP consumption to 24.

1.3 Two-handed Quicken
- Increases attack speed (reduces delay after attack by 10%).
- Also increases Cri and Hit per skill level, Cri + 12 and Hit + 20 on level 10.

1.4 Charge Attack
- Removes fixed casting time and variable casting time.
- Adds 0.5 second cooldown.


2. Blacksmith
2.1 Adrenaline Rush
- Increases attack speed (reduces delay after attack by 10%).
- Also increases Hit per skill level, Hit + 20 on level 5.

2.2 Power Thrust
- Weapon destruction chance is removed.
- Increases bonus damage on party members.


3. Assassin
3.1 Sonic Blow
- Removes attack motion.
- Increases damage against target who has HP lower than 50% by 50%.
- Adds 1 second cooldown.

3.2 Venom Splasher
- Reduces cooldown from 12 seconds to 10 seconds.
- Removes red gemstone consumption.
- Greatly increases damage.

 

4. Wizard
4.1 Lord of Vermilion
- Reduces fixed casting time from 1.68 second to 1.5 second (on level 10).
- Reduces variable casting time from 6.72 seconds to 4.5 seconds (on level 10).
- Reduces delay after skill from 5 seconds to 1 second.
- Adds 5 seconds cooldown.
- Changes skill mechanism, damage display is changed from 4 bundles of 10 hit attack to 1 bundle of 20 hit attack.
- Slightly increases damage.

4.2 Meteor Storm
- Reduces fixed casting time from 2.4 seconds to 1.5 second (on level 10).
- Reduces variable casting time from 9.6 seconds to 6.3 seconds (on level 10).
- Reduces delay after skill from 7 seconds to 1 second.
- Adds 7 seconds cooldown.

4.3 Storm Gust
- Reduces fixed casting time from 2.4 seconds to 1.5 second (on level 10).
- Reduces variable casting time from 9.6 seconds to 6.3 seconds (on level 10).
- Reduces delay after skill from 5 seconds to 1 second.
- Adds 6 seconds cooldown.

4.4 Jupitel Thunder
- Reduces fixed casting time from 1.12 seconds to 0.5 second (on level 10).
- Reduces variable casting time from 4.48 seconds to 3.8 seconds (on level 10).

4.5 Earth Spike
- Increases fixed casting time from 0.56 second to 1.2 second (on level 5).
- Increases variable casting time from 2.24 seconds to 3.2 seconds (on level 5).
- Reduces delay after skill from 1.8 second to 1.4 second.
- Increases damage from 100% to 200% per hit.

4.6 Heaven's Drive
- Increases fixed casting time from 0.64 second to 0.8 second (on level 5).
- Reduces variable casting time from 3.2 seconds to 1.9 seconds (on level 5).
- Reduces delay after skill from 1 second to 0.5 second.


5. Priest
5.1 Magnus Exorcismus
- Reduces fixed casting time from 3 seconds to 1 second.
- Reduces variable casting time from 12 seconds to 4 seconds.
- Reduces delay after skill from 1.5 seconds to 1 second.
- Adds 6 seconds cooldown.
- Changes to deal damage to all race enemies.
- Demon race / undead race / shadow element / undead element take additional damage.

5.2 Mace Mastery
- Increases Cri per skill level, Cri + 10 on level 10.

5.3 Suffragium
- Changes skill mechanism, reduces variable casting time, without limit count, of the user and nearby party members for the duration.
- Adds 0.5 second fixed casting time.
- Adds 1 second variable casting time.
- Reduces delay after skill from 2 seconds to 1 second.
- Adds 30 seconds cooldown.

5.4 Imposito Manus
- Changes skill mechanism, increases Atk and Matk to the user and nearby party members.
- Adds 0.5 second fixed casting time.
- Adds 1 second variable casting time.
- Reduces delay after skill from 3 seconds to 1 second.
- Adds 30 seconds cooldown.


6. Hunter
6.1 Land Mine
- Reduces fixed casting time from 1 second to 0.3 second.
- Adds 0.5 second variable casting time.

6.2 Claymore Trap
- Reduces fixed casting time from 1 second to 0.3 second.
- Adds 0.5 second variable casting time.

6.3 Blast Mine
- Reduces fixed casting time from 1 second to 0.3 second.
- Adds 0.5 second variable casting time.

6.4 Blitz Beat
- Changes damage formula factor to depends on Agi and Dex.
- Auto Blitz Beat no longer split damage among multiple targets.


7. Crusader
7.1 Grand Cross
- Reduces fixed casting time from 1.5 second to 0.5 second.
- Reduces variable casting time from 1.5 second to 1 second.
- Reduces delay after skill from 1.5 second to 0.5 second.
- Adds 1 seconds cooldown.
- Self damage is removed (HP cost on casting still remains).

7.2 Shield Boomerang
- Changes damage formula.

7.3 Spear Quicken
- Increases attack speed (reduces delay after attack by 10%).


8. Alchemist
8.1 Demonstration
- Increases the chance to destroy target's weapon.
- Changes damage type from special melee physical damage to normal melee physical damage.
- Changes damage formula.
- Deals additional damage depends on skill level of Potion Research.

8.2 Acid Terror
- Increases the chance to destroy target's armor.
- Changes damage type from special long ranged physical damage to normal long ranged physical damage.
- Changes damage formula.
- Deals additional damage depends on skill level of Potion Research.


9. Rogue
9.1 Sightless Mind
- Reduces SP consumption to 15.
- Increases damage.
- When Sightless Mind hit target. Target will take 30% additional damage for 10 second (15% on boss monsters).

9.2 Back Stab
- Changes skill mechanism, moves to target's back immediately and deals damage. Can't be used while under Hiding state.
- If user equips dagger, increases hit to twice.
- Increases skill accuracy depends on skill level.
- Adds 0.5 seconds cooldown.

9.3 Intimidate
- Increases attack speed (reduces delay after attack) per skill level.


10. Sage
10.1 Deluge/ Whirlwind/ Volcano
- Changes catalyst from Yellow Gemstone to Blue Gemstone.
- Volcano also increases Matk too.

10.2 Endow Tsunami/ Endow Tornado/ Endow Quake/ Endow Blaze
- Reduces fixed casting time from 3 seconds to 1 second.
- Adds 1 second variable casting time.
- Changes catalyst to Indigo Point/ Yellow Wish Point/ Lime Green Point/ Scarlet Point.
- Also increases correspond element magical damage.
- Remove skill failure.
- Changes duration of level 1-4.

10.3 Hindsight
- Level of triggered spell is the half of Hindsight level and no longer random skill level on triggered (But if triggered spell has lower level than the half of Hindsight level. Actual skill level will be triggered instead).
- Changes the trigger chance.
- Type of added magic depends on Hindsight level is changed as below.
level 1-3 : Fire Bolt/ Cold Bolt/ Lightning Bolt.
level 4-6 : Soul Strike/ Fire Ball.
level 7-9 : Earth Spike/ Frost Diver.
level 10 : Thunderstorm/ Heaven's Drive.


11. Monk
11.1 Raging Trifecta Blow
- Trigger chance is 30% on all skill level.

11.2 Raging Quadruble Blow
- If user equips knuckle, increases damage and reduces SP consumption.

11.3 Guillotine Fist
- When uses in combo, the skill can be used when there is 1 spirit sphere or more remains.
- Increases damage by 100% when there are 6 spirit sphere or more remains.

11.4 Root
- Effect duration is changed to 10 seconds.
- Can be used on boss monster but the duration is reduced to 2 seconds.

11.5 Occult Impaction
- Slightly increases damage.
- Deals additional damage when used on target that user caught with Root.

11.6 Throw Spirit Sphere
- Consumes 1 spirit sphere regardless skill level.
- Slightly increases damage.
- Deals additional damage when used on target that user caught with Root.

11.7 Spiritual Sphere Absorption
- Reduces fixed casting time from 1 second to 0.5 second.
- Removes variable casting time.


12. Bard & Dancer
12.1 Melody Strike/ Slinging Arrow
- Reduces variable casting time from 1.5 second to 0.5 second.
- Adds 0.3 seconds delay after skill.
- Increases damage.

12.2 Music Lessons
- Increases attack speed (reduces delay after attack) and increases %MaxSP.

12.3 Dance Lessons
- Increases Cri and increases %MaxSP.

12.4 Unbarring Octave/ Dazzler
- Adds 4 seconds cooldown.
- Reduces delay after skill from 4 second to 0.3 second.

12.5 Amp
- Changes skill mechanism, reduces SP consumption of song skills.
- Adds 0.3 seconds delay after skill.
- Adds 300 seconds cooldown.

12.6 Encore
- Adds 0.3 seconds delay after skill.
- Adds 60 seconds cooldown.

12.7 Unchained Serenade
- Deals neutral property magical damage to enemies within 9x9 cells around the user.
- Increases damage depends on user's base level.
- Can be used in PVP environment maps only.

12.8 Magic Strings
- Changes skill mechanism, reduces variable casting time and delay after skill of the user and nearby party members within 31x31 cells around the user.

12.9 Impressive Riff
- Changes skill mechanism, increases attack speed (reduces delay after attack) of the user and nearby party members within 31x31 cells around the user.

12.10 Song of Lutie
- Changes skill mechanism, increases %MaxHP and HP recovery of the user and nearby party members within 31x31 cells around the user.

12.11 Perfect Tablature
- Changes skill mechanism, increases Flee and Perfect Dodge of the user and nearby party members within 31x31 cells around the user.

12.12 Hip Shaker
- Has a chance to reduces SP of the enemies within 9x9 cells around the user.
- Can be used in PVP environment maps only.

12.13 Slow Grace
- Reduces attack speed and movement speed of enemies within 9x9 cells around the user.
- The potency of skill depends on user's Agi and Dex.
- Can be used in PVP environment maps only.

12.14 Gypsy's Kiss
- Changes skill mechanism, increases %MaxSP and reduces SP consumption of the user and nearby party members within 31x31 cells around the user.

12.15 Lady Luck
- Changes skill mechanism, increases Cri and %critical damage of the user and nearby party members within 31x31 cells around the user.

12.16 Focus Ballet
- Changes skill mechanism, increases Hit of the user and nearby party members within 31x31 cells around the user.

12.17 Mental Sensing
- Changes skill mechanism, increases experience gained from killing monsters of the user and nearby party members within 31x31 cells around the user.

12.18 Harmonic Lick
- Changes skill mechanism, grants random following buff to the user and nearby party members within 31x31 cells around the user.
*Increases attack speed (reduces delay after attack by 20%)*
*Atk + 20%*
*Matk + 20%*
*MaxHP + 30%*
*MaxSP + 30%*
*All Stat + 15*
*Hit + 50*  
*Flee + 50*
*Reduces SP consumption of skills by 30%*
*Increases HP recovery by 100%*
*Increases SP recovery by 100%*

12.19 Acoustic Rhythm
- Changes skill mechanism, grants damage reduction against earth, water, fire and wind property and increases resistance to blind, frozen, petrified, stun, curse, sleep, silence to the user and nearby party members within 31x31 cells around the user.

12.20 Power Chord
- Changes skill mechanism, grants the user and nearby party members within 31x31 cells around the user no longer consume gemstone.

12.21 Down Tempo
- Changes skill mechanism, reduces defense of enemies within 9x9 cells around the user to 0.
- Can be used in PVP environment maps only.

12.22 Classical Pluck
- Changes skill mechanism, curses all player (except users) within 9x9 cells around the user to unable to use skill.
- Can be used in PVP environment maps only.

12.23 Lullaby
- Changes skill mechanism, inflicts sleep to enemies within 9x9 cells around the user.

12.23 Battle Theme
- Changes skill mechanism, increases Atk and Def of the user and nearby party members within 31x31 cells around the user.