Paladin

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Paladin
Job Tier: Transcendent
Base Level: 130
Job Level: 70
Race: Human
Number of Skills: 36
Total Skill Points: 127
Job Bonuses
STR AGI VIT INT DEX LUK
+9 +8 +10 +7 +8 +3

Intro

Do you believe in Odin?

Witness the Paladin's might and see the power of the divine for yourself!

Non-believers are sure to convert and sinners will repent!

The Paladin is a shining symbol of piety and devotion who uses his fighting ability in the service of Odin and his fellow man.

His skills can punish the wicked or inspire the faithful.

Job Quests

  • You can change 1st Job in Academy or Skip Tutorial in Novice Island.
  • You can change to 2nd Job in Adventurer Inn.
  • Transcendent Job Quest

Job Tree

Basic 1st 2nd Transcendent
NOVICE.gif SWORDMAN.gif CRUSADER.gif Paladin
Novice Swordman Crusader Paladin
Job Level 10 Job Level 50 Job Level 50 Job Level 70
Base Level 10 Base Level 99 Base Level 99 Base Level 130

Skill Tree

1st Job Skills

Skill Name Max Level Skill Form Description Cast Time
Basic_Skill.png
Basic Skill
10 Passive
  • Enable the use of Basic Interface Skills.
  • (Trading, Emoticon, Sitting, Chat Room, Party, Kafra and at Max Level enables job change.)

 

First_Aid.png
First Aid
1 Supportive
  • Target: Self
  • Use 3 SP to restore 5 HP.

 

Sword_Mastery.png
Sword Mastery
10 Passive
  • Increase One-Handed Sword and Dagger class weapons damage.
  • Damage +4 * Skill Level.

 

Two-Handed_Sword_Mastery.png
Two-Handed Sword Mastery
10 Passive
  • Increase Two-Handed Sword class weapons damage.
  • Damage +4 * Skill Level.

 

Increase_HP_Recovery.png
Increase HP Recovery
10 Passive
  • Restores HP every 10 seconds while idle.
  • MaxHP affects how much HP restoration is increased by this skill.
  • (5 HP + 0.2% of MaxHP) * Skill Level. 

 

Bash.png
Bash
10 Offensive
  • Type: Physical Melee
  • Target: Single
  • Hits an enemy with crushing force. If Fatal Blow skill is learned, Bash will have an added Stun effect at level 6 and higher.
  • Damage +30% + (30% * Skill Level)
  • HIT rate +5% * Skill Level
 
Magnum_Break.png
Magnum Break
10 Offensive
  • Type: Physical Melee
  • Target: Single
  • Use 30 SP to inflict Fire elemental damage on 5x5 AoE around the caster and push them 2 cells backward.
  • For 10 sec after Magmum Break, caster's weapon will receive 20% Fire elemental attack enhancement.
  • Damage +20% +(20% * Skill Level)
  • After Cast Delay: 300ms
  • Cool Down: 1700ms
Provoke.png
Provoke
10 Supportive
  • Type: Debuff
  • Target: Single
  • Enrages a target, reducing Defense by VIT on Player and physical defense on Monster, while increasing its attack power.
  • Can't be used on Undead and Boss monsters.
  • Damage +2% + (3% * Skill Level)
  • Defense -5% - (5% * Skill Level)

 

Endure.png
Endure
10 Supportive
  • Target: Self
  • Enables attacking and moving while receiving damage, but not effective when attacked by magic and offensive skills. 
  • Endure status will be cancelled after caster is hit by 7 attacks.
  • Has no effect in War of Emperium area.
  • Mdef +1 * Skill Level
  • Cool Down: 10000ms
Berserk.png
Auto Berserk
1 Passive
  • Empowered by rage, character enter condition that is equivalent to level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
  • Provoked status last until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified.
 
Fatal_Blow.png
Fatal Blow
1 Passive
  • Causes stun status on targeted enemy when using Level 6 Bash or higher. 
  • The chance of inflicing Stun increases with Bash skill level and Base Level of the caster.

 

Fatal_Blow.png
Moving HP Recovery
1 Passive
  • Enables natural recovery of HP while moving.
  • Only 25% of the HP that is naturally recovered while standing is restored during movement. 
  • The Increase Recovery skill does not affect HP recovery while moving.
 

 

2nd Job Skills

Skill Name Max Level Skill Form Short Description Cast Time
Cavalier_Mastery.png
Cavalry Mastery
5 Passive
  • Reduces the 50% ASPD penalty when riding a PecoPeco.
 
Cure.png
Cure
1 Supportive
  • Target: Single
  • Cures the target from Silence, Chaos and Blind status effects.
  • After Cast Delay: 1000ms
Defending_Aura.png
Defender
5 Supportive
  • Target: Self
  • Requires: Shield
  • Reduces damage taken from long ranged physical attack at the cost of decreasing ASPD and movement speeds for the skill's duration.
  • Casting this skill again cancels the Defender status.
  • Ranged damage reduction -5% - (15% * Skill Level)
  • ASPD -20% + (5% * Skill Level)
    • (No ASPD penalty at level 5)
  • After Cast Delay: 300ms
  • Cool Down: 800ms
Demon_Bane.png
Demon Bane
10 Passive
  • Increases attack power against Demon and Undead monsters.
  • Character level affects damage bonus.
  • Damage increased by this skill is added after final damage is counted.
  • Damage +3 * Skill Level
 
Divine_Protection.png
Divine Protection
10 Passive
  • Reduces damage taken from Demon and Undead monsters.
  • Character level affects damage reduction.
  • Damage reduction is added after the final damage is counted.
  • Damage reduction 3 * Skill Level
 
Faith.png
Faith
10 Passive
  • Increases Max HP and resistance to Holy-property attacks.
  • Max HP +200 * Skill Level
  • Holy resistance 5% * Skill Level
 
Grand_Cross.png
Grand Cross
10 Offensive
  • Target: Ground, AoE, Enemy
  • Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it.
  • Grand Cross will cause the Blind effect on Undead and Demon monsters aside from Boss monster.
  • The caster consumes 20% HP when using this skill.
  • Physical and Magical Damage +120% + (20% * Skill Level) 
  • Variable Cast Time: 1000ms
  • Fixed Cast Time: 500ms
  • After Cast Delay: 300ms
  • Cool Down: 1000ms
Auto_guard.gif
Auto Guard
10 Supportive
  • Target: Self
  • Requires: Shield
  • Activates auto Guard status which has a chance of blocking long and short range physical attack for the skill duration.
  • When this skill block an attack, caster is immobilized for 0.3 seconds, this time can be reduced with higher skill level.
  • Casting this skill during Auto Guard, will cancel the effect.
  • Chance to Block +5% * Skill Level
  • After Cast Walk Delay: 100ms on level 10
Heal.png
Heal
10 Supportive
  • Target: Single
  • Restores target's HP.
  • Skill level, caster's base level and total INT affect the amount of HP restored.
  • Weapon refine level and MATK also affect the amount of HP restored.
  • After Cast Delay: 300ms
  • Cool Down: 700ms
Holy_Cross.png
Holy Cross
10 Offensive
  • Target: Single, Enemy
  • Attacks an enemy with a double hit Holy attack that has the chance of causing Blind status.
  • Damage 35% * Skill Level each hit
 
Peco_Peco_Ride.png
Riding
1 Passive
  • Enables riding of Peco Peco.
 
Resistant_Souls.png
Providence
5 Supportive
  • Target: Party member
  • Temporarily increases party member's resistance to Demon and Holy elemental monsters.
  • Resistance +5% * Skill Level
  • Variable Cast Time: 1000ms
  • Fixed Cast Time: 500ms
Sacrifice.png
Devotion
5 Supportive
  • Target: Party member
  • Protects a party member by receiving all damage intended to the targeted ally.
  • Devotion only works when level difference between caster and party member is less than 10.
  • The skill's effect is cancelled when the party moves out of the skill's range or dies.
  • Cannot be used for other Crusader class.
  • Party member 1 * Skill Level
  • Variable Cast Time: 1000ms
  • Fixed Cast Time: 500ms
Shield_Boomerang.png
Shield Boomerang
5 Offensive
  • Target: Single, Enemy
  • Requires: Shield
  • Attacks an enemy from a distance by throwing a Shield.
  • The shield's weight and refine level affect the amount of damage that is inflicted.
  • Damage -100% + (80% * Skill level)
  • After Cast Delay: 300ms
  • Cool Down: 500ms
Shield_Reflect.png
Shield Reflect
10 Supportive
  • Target: Self
  • Requires: Shield
  • Reflects a certain amount of damage with melee physical attack.
  • Damage reflection ratio 10% + (3% * Skill Level)
 
Smite.png
Shield Charge
5 Offensive
  • Target: Single, Enemy
  • Requires: Shield
  • Smashes a shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.
  • Damage +20% * Skill Level
  • Knockback distance 4 + (1* Skill Level)
  • Stun chance 15% + (5% * Skill Level)
 
Spear_Mastery.png
Spear Mastery
10 Passive
  • Increases Spear class weapon damage.
  • When riding  a Peco Peco, it will add bonus damage by 1 per skill level.
  • Damage +4 * Skill Level
 
Spear_Quicken.png
Spear Quicken
10 Suportive
  • Target: Self
  • Increases attack speed by 10%, when using spear weapon during skill duration.
  • The effect wears off if you unequip spear weapon or replace with another weapon type.
  • CRIT +3 * Skill Level
  • FLEE +2 * Skill Level 
 
RTENOTITLE
Shrink (Quest)
1 Supportive
  • Must be used with Auto Guard to have effect to push back monster.
  • When a monster attacks and triggers the Guard effect, this skill adds a chance of pushing that monster 2 cells backward.
  • The push back success rate is 5% for each successive Auto Guard skill level.
  • At level 10 Auto Guard, the push back effect is 50%.
  • Shrink has a 5 minutes duration, and is cancelled if it is double cast.
 

 

Transcendent Job Skills

Skill Name Max Level Skill Form Short Description Cast Time

Pressure
Pressure

5 Offensive
  • Summons a massive crufix to enemy and dealing Holy magical damage.
  • Target inflicted by this skill receives a debuff, reducing their Holy resistance by 20%.
  • 700 + (150 * Skill Level) MATK
  • Variable Cast Time: 1000ms
  • Fixed Cast Time: 400ms

Gospel
Gospel

10 Supportive
  • Sings a debuff for enemy and gives buff to party member.
 

Sacrifice
Sacrifice

5 Supportive
  • Enhances the damage of 5 physical attacks.
  • Each attack enhanced by this skill will drain 9% HP.
  • Enhance damage 0.9x + 0.1 * Skill level.
 

Shield Chain
Shield Chain

5 Offensive
  • Strikes enemy with shield inflicting multi hits.
  • Caster's base level increases the damage inflicted.
  • Damage + 300% + (200% * Skill Level)
  • Variable Cast Time: 500ms
  • Fixed Cast Time: 200ms
  • After Cast Delay: 300ms
  • Cool Down: 300ms

Gallery

Paladin