High Wizard

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High Wizard
Job Tier: Transcendent
Base Level: 130
Job Level: 70
Race: Human
Number of Skills: 37
Total Skill Points: 127
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +8 +5 +17 +9 +3

Intro

The Magician and the Wizard have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the High Wizard.

Only a fool would dare challenge the awesome might of a High Wizard's power head on!

Job Quests

  • You can change 1st Job in Academy or Skip Tutorial in Novice Island.
  • You can change to 2nd Job in Adventurer Inn.
  • Transcendent Job Quest

Job Tree

Basic 1st 2nd Transcendent
NOVICE.gif MAGICIAN.gif WIZARD.gif High Wizard
Novice Magician Wizard High Wizard
Job Level 10 Job Level 50 Job Level 50 Job Level 70
Base Level 10 Base Level 99 Base Level 99 Base Level 130

Skill Tree

1st Job Skills

Skill Name Max Level Skill Form Short Description Cast Time
Basic_Skill.png
Basic Skill
9 Passive
  • Enable the use of Basic Interface Skills.
  • (Trading, Emoticon, Sitting, Chat Room, Party, Kafra and at Max Level enables job change.)
 
First_Aid.png
First Aid
1 Supportive
  • Target: Self
  • Use 3 SP to restore 5 HP.
 
Cold_Bolt.png
Cold Bolt
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Summons bolts of frigid ice to strike at an enemy with Water elemental magic attack.
  • Magical Damage +100%
  • Bolt amount +1 * Skill Level
  • Variable Cast Time: 3520ms on level 10
  • Fixed Cast Time: 880ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 700
Fire_Ball.png
Fire Ball
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Summons a Fire ball to damage a target and all enemies withing 5x5 cells area.
  • Inne area (3x3) and outer area (5x5) receive different damage.
  • Inner Magical Damage +40% + (20% * Skill Level)
  • Outer Magical Damage +5% + (15% * Skill Level)
  • Variable Cast Time: 800ms
  • Fixed Cast Time: 200ms
  • After Cast Delay: 800ms
  • Cool Down: 1200ms
Fire_Bolt.png
Fire Bolt
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Attacks a target with arrow made of fire inflicting Fire elemental magic attack.
  • Magical Damage +100%
  • Bolt amount +1 * Skill Level
  • Variable Cast Time: 3520ms on level 10
  • Fixed Cast Time: 880ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 700
Fire_Wall.png
Fire Wall
10 Offensive
  • Target: Ground
  • Type: Magical
  • Uses 40 SP to create a fire barrier with 50% MATK that inflicts Fire elemental magic attack on upcoming enemies and knock them 2 cells backward.
  • Wall duration +2 Hits + (1 * Skill Level)
  • Variable Cast Time: 560ms on level 10
  • Fixed Cast Time: 140ms on level 10
Frost_Diver.png
Frost Diver
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Inflicts Water magic on a target that has a chance to inflict Frozen status.
  • Frozen chance and duration are affected by target's level, MDEF and LUK.
  • Magical Damage +10% * Skill Level
  • Variable Cast Time: 640ms
  • Fixed Cast Time: 160ms
  • After Cast Delay: 300ms
  • Cool Down: 1200ms
Increase_SP_Recovery.png
Increase SP Recovery
10 Passive
  • Enhances natural SP regen. MaxSP affects how much SP restoration is increased by this skill. Increases the efficiency of SP recovering items by 2% per skill level.
 
Lightning_Bolt.png
Lightning Bolt
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Drops lightning on target inflicting Wind elemental magic attack.
  • Magical Damage +100%
  • Bolt amount +1 * Skill Level
  • Variable Cast Time: 3520ms on level 10
  • Fixed Cast Time: 880ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 700
Napalm_Beat.png
Napalm Beat
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic.
  • The damage portion is divided among the targets.
  • Magical Damage -30% + (10% * Skill Level)
  • Variable Cast Time: 400ms
  • Fixed Cast Time: 100ms
  • After Cast Delay: 300ms
  • Cool Down: 700ms
Safety_Wall.png
Safety Wall
10 Supportive
  • Target: Ground
  • Creates a magic barrier on a targeted spot that will block certain number of melee physical attacks.
  • The barrier will dissappear after a period of time.
  • Durability 300 * Skill Level
  • Blocks +1 Hit + (1 * Skill Level) 
  • Variable Cast Time: 320ms on level 10.
  • Fixed Cast Time: 80ms on level 10.
Sight.png
Sight
1 Active
  • Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster.
 
Soul_Strike.png
Soul Strike
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Summons holy spirit to inflict Ghost elemental attack on a target.
  • Skill inflicts additional damage against Undead monster.
  • Magical Damage +100%
  • Undead Damage +5% * Skill Level
  • Variable Cast Time: 400ms
  • Fixed Cast Time: 100ms
  • After Cast Delay: 300ms on level 10
  • Cool Down: 900ms
Stone_Curse.png
Stone Curse
10 Active
  • Target: Single
  • Type: Magical
  • Inflicts Stone Curse to a target.
  • Consumes 1 Red Gemstone.
  • From level 6 the Red Gemstone is only consumed when skill is successfully used.
  • Stone Curse chance and duration are affected by target's level, MDEF and LUK.
  • Variable Cast Time: 800ms
  • Fixed Cast Time: 200ms
Thunderstorm.png
Thunderstorm
10 Offensive
  • Target: Ground
  • Type: Magical
  • Drops lightning bolt on specific location, inflicts Wind elemental magic on 5x5 cells area.
  • Damage +100%
  • Thunders amount +1 * Skill Level
  • Variable Cast Time: 6400ms on level 10
  • Fixed Cast Time: 1600ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 1700ms
Energy_Coat.png
Energy Coat
1 Supportive
  • Creates a barrier of spiritual energy that will buffer attacks at the caster.
  • Caster's remaining SP affects the amount of damage reduced by the barrier.
  • More SP is drained as attacks buffered by the barrier accumulate.
 

 

2nd Job Skills

Skill Name Max Level Skill Form Short Description Cast Time

Earth_Spike.png
Earth Spike

5 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Commands the ground beneath a targeted enemy to rise into spikes causing Earth magical damage.
  • Magical Damage +200%
  • Spikes amount +1 * Skill Level
  • Variable Cast Time: 3200ms on level 10
  • Fixed Cast Time: 1200ms on level 10
  • After Cast Delay: 300ms
Fire_Pillar.png
Fire Pillar
10 Offensive
  • Target: Ground
  • Type: Magical
  • Summons a pillar of flame on a targeted spot that will damage enemies with Fire elemental magic damage when they step on it.
  • Number of hits 2 + (1 * Skill Level)
  • AoE Effect Level 1 - 5: 3x3
  • AoE Effect Level 6 - 10: 7x7
  • Variable Cast Time: 192ms on level 10
  • Fixed Cast Time: 48ms on level 10
Frost_Nova.png
Frost Nova
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Creates an aura of icy cold that will simultaneously freeze enemies around the caster.
  • Variable Cast Time: 384ms on level 10
  • Fixed Cast Time: 96ms on level 10
Heaven%27s_Drive.png
Heaven's Drive
5 Offensive
  • Target: Ground
  • Type: Magical
  • Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range.
  • Magical Damage 125% * Skill Level
  • Variable Cast Time:3200ms on level 10
  • Fixed Cast Time: 800ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 700ms
Ice_Wall.png
Ice Wall
10 Active
  • Target: Ground
  • Type: Magical
  • Creates a frozen wall of ice that will block enemies.
  • Durability +200 + (200 * Skill Level)
 
Jupitel_Thunder.png
Jupitel Thunder
10 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Fires a ball of crackling lightning that will damage and push back the targeted enemy.
  • Magical Damage +100%
  • Hits +2 + (1 * Skill Level)
  • Variable Cast Time: 3800ms on level 10
  • Fixed Cast Time: 500ms
Lord_of_Vermilion.png
Lord of Vermilion
10 Offensive
  • Target: Ground
  • Type: Magical
  • Summons explosive lightning to strike a targeted area.
  • Increasing skill level will increase damage and skill cast time.
  • Magical Damage +400% + (100% * Skill Level)
  • Variable Cast Time: 5100ms on level 10
  • Fixed Cast Time: 800ms on level 10
  • After Cast Delay: 300ms
  • Cool Down:4700ms
Meteor_Storm.png
Meteor Storm
10 Offensive
  • Target: Ground
  • Type: Magical
  • Summons meteors towards a targeted area to inflict area effect damage upon enemies.
  • Magical Damage +125%
  • Number of Meteor 7 at max level.
  • Variable Cast Time: 7500ms
  • Fixed Cast Time: 1200ms
  • After Cast Delay: 300ms
  • Cool Down: 6700ms on level 10
Quagmire.png
Quagmire
5 Active
  • Target: Ground
  • Type: Magical
  • Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.
  • AGI and DEX has maximum of 50 can be reduced.
  • Players will only receive half of the effect.
  • AGI & DEX Reduction -10% * Skill Level
  • After Cast Delay: 300ms
  • Cool Down: 700ms
Sense.png
Sense
1 Active
  • Reveals detailed information about a targeted monster to the caster and members in caster's party.
 
Sightrasher.png
Sightrasher
10 Offensive
  • Target: Self
  • Type: Magical
  • Attacks enemies by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.
  • Magical Damage +20
  • Variable Cast Time: 320ms
  • Fixed Cast Time: 80ms
  • After Cast Delay: 300ms
  • Cool Down: 2000ms
Storm_Gust.png
Storm Gust
10 Offensive
  • Target: Ground
  • Type: Magical
  • Summons a blizzard on a targeted spot to damage enemies within Storm Gust's range.
  •  Blizzard lasts for 4.5 seconds, strikes once every 0.45 seconds, and knocks objects back by 2 cells.
  • Magical Damage 80% + (50% * Skill Level)
  • Variable Cast Time: 6000ms on level 10
  • Fixed Cast Time: 1200ms on level 10
  • After Cast Delay: 300ms
  • Cool Down: 4700ms
Water_Ball.png
Water Ball
5 Offensive
  • Target: Single, Enemy
  • Type: Magical
  • Hurls spheres of water at high velocity at a targeted enemy.
  • Caster must be standing in Water in order to cast Water Ball and cannot be used in an underwater map.
  • Magical Damage +30% * Skill Level
  • Variable Cast Time: 3200ms on level 10
  • Fixed Cast Time: 800ms on level 10
Sight Blaster.png
Sight Blaster (Quest)
1 Active
  • Summons a protective fire ball that will encircle the caster for 2 minutes.
  • When an enemy approaches the caster, the fire ball will inflict damage equal to caster's Matk, push the enemy backward, then the skill will cancel.
  • Sight Blaster's knockback effect has no effect during WoE.
  • Variable Cast Time: 1280ms
  • Fixed Cast Time: 320ms

 

Transcendent Job Skills

Skill Name Max Level Skill Form Short Description Cast Time

Ganbantein
Ganbantein

1 Supportive
  • Target: Ground
  • Cancel out ground magic spells on a 3x3 area.
  • This spell can cancel out Land Protector.
    • Requires 1 Blue Gemstone and 1 Yellow Gemstone
  • Variable Cast Time: 1200ms
  • Fixed Cast Time: 1000ms
  • After Cast Delay: 300ms
  • Cool Down: 2000ms

Gravitational Field
Gravitational Field

5 Offensive
  • Target: Ground
  • Deals Neutral magic damage on the ground of 5x5 area.
  • Caster's base level increases damage inflicted.
  • Magic damage +50% * Skill Level x (8 times +2*Skill level)
  • Variable Cast Time: 5000ms
  • Fixed Cast Time: 1000ms
  • After Cast Delay: 300ms
  • Cool Down: 5000ms

Magic Crasher
Magic Crasher

1 Offensive
  • Inflicts Neutral magic damage equal to MATK of the caster and is affected by the target's Defence.
  • Variable Cast Time: 240ms
  • Fixed Cast Time: 60ms
  • After Cast Delay: 300ms

Napalm Vulcan
Napalm Vulcan

5 Offensive
  • Delivers multi Ghost magical damage on enemy
  • Low chance to cause Curse status.
  • Magic damage + 70% * Skill Level (x skill level hits)
  • Variable Cast Time: 800ms
  • Fixed Cast Time: 200ms
  • After Cast Delay: 300ms
  • Cool Down: 2000ms

Soul Drain
Soul Drain

10 Passive
  • Chance to drain SP when you defeat enemy with magical or physical attack.
  • The gained SP depends on monster's level.
  • SP drained 2% * Skill Level.
 

Mystical Amplification
Mystical Amplification

10 Supportive
  • Amplifies the next magical attack.
  • Magic damage +5% * Skill level
  • Fixed Cast Time: 700ms

Gallery

High Wizard