Jump to content

[Official Lif] Patch Notes 2.4.0

Recommended Posts


Official Patch log for Lif 2.4.0 starts here


Official Content:

  • Work for Lighthalzen under way.
  • Added official Einbroch daily quests. (wiki to follow)
  • Gonryun https://www.ragna0.com/wiki/Gonryun
    • Added Regional Weapons, Unique Headgears, etc, from KRO:Zero Gonryun update.
    • Added Gonryun maps. (Town, dungeon)
    • Added Monsters with their skills.
    • Added cards back to OCA.
    • Daily quests implemented.
    • Why is it added before LHZ? Simple enough: update was for mid level players, and weapons are with demihuman effects, logical way is to get this before Lighthalzen, and to provide more variety in leveling spots, and of course, because we love you guys.



Official Patch log for Lif 2.4.0 ends here


Pending stuff and things to come : (NO ETA)

  • aura quest for max level still cooking (questionable)
  • *censored* blessings (note: not BSB) (still WIP)
  • world boss mechanics/explanation (still WIP)
  • additional items on vote for points (will come after further improvement on voting system)
  • Transcendent quests will have its "official quest" on Base Level 130 patch
  • Full Lighthalzen content, items/mobs/quests/dungeon ETA at October/Novermber at the earliest? (https://roz.gnjoy.com/news/update/View.asp?BBSMode=10014&seq=73&curpage=1)

Next minor event/content:

  •  "Halloween...................."


  • Random mob on Hard mode instances (excluding Poring Village) getting the multiplier of the boss. (Any more issues with this? No reports for atleast 3 weeks regarding this).
  • Acid Demonstration on GvG map not doing official damage (rA update would fix this, hang on tight!)


Current active event:




  • Like 1
Link to post
Share on other sites
  • Minato locked this topic
This topic is now closed to further replies.
  • Create New...