Jump to content

Updated Lif

Recommended Posts

  • Administrators

Lif Zero Beta Server

We wipe after Beta is done!

Release date: No definite date set, we'll release until we're ready to release. Thanks! (Could be 2 weeks minimum from May 1, or as far as 1 and a half months)

Quick rundown:

Yellow means feature exists on legacy and has some modifications.
Green means completely new on Lif.
White means no changes or no further info.


  •  Exp Rates: 
    •  5/5/3 (1000/1000/100 Open Beta Rates)
    •  +5% exp for every party member (Max of +55% on a full party)
  •  Penalty
    • Level-difference penalty (upper & lower)
    • No item drop penalty
  • Death Penalty:
    •  Reduced from 10% to 5%

Newbie Friendly

  • In-depth Tutorial on Zero Features & Server Features (WIP)
  • Navigation to crucial Town NPCs (WIP)
    • Quest NPCs (Union, Kingdom, Dailies)
    • Crafting NPCs
    • Prontera Castle
  • Command to check info on mob amount & location (WIP)
  • First Aid Kit content revamp (Newbie friendly package) (WIP since a newbie friendly 7-Day reward has been implemented)
  • Kingdom Coin boosts (For newbie QoL improvement)
  • Higher availability of Battle manuals
    • Boosted existing daily quests all around Midgard
    • Daily/Weekly/Monthly Quests include Battle Manuals and more as rewards
  • Daily Gacha (Lottery) (DONE)
    • UniqueID based
    • Includes rare items (CE, OCA, Refinement Ore)
    • Buff Potions, Healing items

MvP Ranking (Weekly)

  •  MvP options buffed (more common 3 options) (WIP)
  • Points per MvP kill:
    • Instance MvP excluded    
    • Weekly Ranking rewards (claimable via NPC)


  • Separate ‘Easy, Normal, Hard’ modes for all Zero instances
    • Customized Hard mode will feature end game drops and will require not just good equips, but the best tactics!
    • Hard Mode mobs will surely kill you if you're not prepared!
    • Modifiers is activated for Normal, and is using Easy mode as base.
  • Separate CD for all 3 modes (this is to not waste a day and improve time-gated gear progression) (WIP)
  • Weekly Instance Ranking (fastest completion)

Alchemist/Blacksmith Ranking

  • Reset monthly
    • For giving chance to aspiring Smiths/Chemists!
  • Rewards to top 10 monthly


  • Part of hourly event rotation
    • Announcer
    • Weekly PvP ranking & rewards for rank obtained


  • Minimum 3/4/4 (KvM/Flav/Tierra) to begin
  •  Happy hours (2x Rewards)
  • BG Shop (Additional items WIP)


  • To release within weeks of server reopen (TBD)
  • WoE Point for participating (TBD)


  • To improve attainability of +7 gears and retain rarity of +9 above.
  • To introduce Blacksmith Blessing (System implementation pending)
    • Can be obtained from DWM Quests and Hard mode instances.
  • Revisited cost of Enriched ore.
    • Cost reduced from 500k to 250k zeny.
  • Refinement Events (rate increase event, TBD and WIP)
    • Retaining +4 safe limit

Daily Weekly Monthly Quests (DWM Quests)

  • Hunting, Item collection, Instance completion. 
  • Daily Rewards: Exp (BMs +50%), Refinement Ores, Potions, etc.
  • Weekly: List is in game (can be changed and more to be added!)
  • Monthly: List is in game (can be changed and more to be added!)


  • Zelstar Pouch
  • Higher drop rate from champions:
    • 1-40: 15% Zelstar Pouch
    •  40-70: 20% Zelstar Pouch
    • 70+: 25% Zelstar Pouch
  • Drop from MvPs
    • Normal-Easy MvPs: 1x100% Zelstar Pouch
    • Normal-Med MvPs: 1x100%, 1x50%  Zelstar Pouch
    • Normal-Hard MvPs: 1x100%, 1x50%, 1x50% Zelstar Pouch
    • Fever MvPs: 3x75% Zelstar Pouch
    • Instance MvPs (will vary)
  • Obtained at high cost/random from the following: (Official list to follow)
    • Events
    • PvP
    • BG
    • WoE
    • Quests
    • Attendance


  • Union token boost (other quests for union token to follow in the future)
  • Better navigation
  • Darkness Shadow related NPCs to moved to Morocc
  • Union shop items (structure complete - additional updates in the future)


  • New event every 2 weeks (TBD)
  • Hourly Events to include PvP (mentioned above)
  • Addition of new hourly events (Pending WIP / TBD)

Achievement System (Pending WIP)

  • Account based
  • Better rewards

Others (Pending WIP)

  • Max level aura quest
  • Zero crafting material adjustment (TBD)
  • Expedition Equipment enchant cost reduction (WIP)
  • Channels for PvP, BG, Events, Instance (able to join/leave)
  • 3 new Pet Evolution pets: Rigid Nightmare Terror, Cat o Nine Tail and Am Mut.
  • ...More details soon!

Cash Shop    

  • 50% battle manuals from hunting pack will be replaced by the 150% ones
  • Costume eggs containing random content (Pending WIP)
    • Costumes, Buff Potions
  •  Individual cash-shop-only costumes (Pending WIP)
  • Consumables (High cost, Account bound) (Pending WIP)
  • All Cash Shop items (except CE) will be obtainable ingame. (Official list to follow)

Transcendent Patch

  • Trans skills updated to Zero 1.0 (DONE!)
  • Malangdo (WIP)
  • Abyss Lake (To follow in an update)
  • Hugel / Odin Temple Instance (WIP)
  • Lighthalzen / LHZ Dungeons (To follow as a future update)
  • New equipment sets and items attached to the areas (To follow as a future update)


Customized r0 content (in-depth topics):

• DWM Quests •

Created to have the tasks/actions done by the players be rewarded somewhat, be it just farming or hunting for ingredients for Zero-exclusive gears.

Tasks are catered around the daily life of players in our server and to augment the rewards they gain on that action.

Note: DQ = Daily Quests / WQ = Weekly Quests / MQ = Monthly Quests





Some more examples:



This structure would continue for more additional content in the future and would also include daily/weekly/monthly instance completion to fully augment the player's rewards when completing different difficulty instances. (instance completion is in WIP and would be available on Day 1 Official)


• Instances •

In the past, the rewards and the server population doesn't match and we learned the hard way that Zero setting needs a lot of tweaks to cater for below 1000 population, and thus, for the sanity of the players, we implemented the chest per member system and produced the best results on gaining exclusive loot daily on the existing instances.

Now on Lif, we fully embraced that it needs more tweaks to have better overall experience for the players. We'd be separating cooldowns for each difficulty since the items gained from them are different (e.g. Normal = Exped T4, Hard = forging/exped materials), this is to not waste time of players in creating more than 3~4 characters just to have a designated run for each (1 char for normal, 2 char for hard, etc). And we will be implementing a proper "Hard Mode" for all existing instances and future ones.

Also, to make things a little spicier for all normal mode and hard modes of instances (except poring), we have introduced modifiers on it. Modifiers will multiply the MobHP, MobAtk, MobAmt, BossAtk, BossDef, BossMdef, BossHit, BossFlee inside. Easy will be the very base for normal mode.

Meaning, if in @mi poring has an hp of 1, in Normal, it will have 4, and 40 on hard. (Note: It won't show on @mi itself, only the Easy stats are shown)

Difficulties were scaled back (by name) to make room for more (Poring has its own Hard Mode now):

Legacy ----Past-----> Normal Hard    
Lif ----Now-----> Easy (Base) Normal  Hard Poring Hard Mode
Modifier  MobHP x1 x4 x40 x1 (unique)
  MobAtk x1 x3 x6 x1 (unique)
  MobAmt x1 x3 x5 x1 same as easy
  BossAtk x1 x2 x7 x1 (unique)
  BossDef x1 x1 x2 x1 (unique)
  BossMdef x1 x1 x2 x1 (unique)
  BossHit x1 x2 x3 x1 (unique)
  BossFlee x1 x1 x1 x1 (unique)
  BossHP x1 x3 x10 x1 (unique)

Hard modes are being tuned for Trans job classes.

Poring hard mode (and all other hard mode instances) has its own set of mobs to cater for End-game challenges

Current configuration as follows (subject to change with/without prior notice for tuning purposes):

Enhanced Poring/Drops/Marin/Poporing would drop Jello Fragment Stones at 45%

Guardians (Amering/Goldring) is "Boss-like" in terms of drop and behavior.

Great King Poring is the boss of all porings and would drop the party dead if they're not careful enough.

Note: Boss and mobs from Drake instances has been slashed by half to be in-line with lower instances, now balanced. (5/18/20)


Skill usage (and loots maybe?) are still being fine tuned, without proper preparation, a party wipe is expected.


• Union System •

This is a unique system and is being further polished because this feature has a future if done right, would now work without a guild and consists of unique quests (has tons of space for more!). Shop is also being polished to push players to do these quests for their token.


Will be selling basic starter costumes for newbies and very helpful potion buffs (not all potion buffs are available, there are specifics that are only available for one or two union that is not available with the other)

Note: I know, alien item detected, that's a 3-Day infinite fly wing. (All prices are subject to change without prior notice for fine tuning in beta)


• Eden Quests and Midgard Daily Quests buff •

Did you know that you can get food items when you complete a champion hunting quest on Eden HQ? And also, did you know in kRO:Zero that it's normal for a character to have a bazillion buff icons on the side? Now the food item rewards received are buffed.

+5 stats below +6 stats above
Quintupled in quantity Tripled in quantity

Now, NPCs on Eden are more than generous to reward these food buff that will surely help you everyday!


Did you also know that there are daily quests around midgard? Almost all official daily quests around the world are buffed when completing their daily quest (finish it the first time, and the 2nd time you finish it, you'll get 12208.pngBattle Manual. There are a lot of very easy daily quests around midgard, complete them if you want more free BMs to help you in leveling! (some are buffed with 23725.pngFinest Course too!) 


• Refines and stones •

Blacksmith's blessing are to be implemented but will be tuned to be only obtainable in a number of unique ways to further help +9. Enriched ore acquisition cost is also reduced from 500k to 250k to streamline and have +7 gears more attainable quick. HD ores will retain their 750k acquisition cost to somewhat retain the value of +9 and above equipments. [function is still pending implementation, full implementation can also be withdrawn, internal discussion still on going]

Current thoughts on BSB: to further cut the time needed for +9 acquisition but not overdo it to destroy the +9 prices, it's still RNG.


• Zelstar Random Machine •

Now, we have tweaked the machine to give out all items 'randomly' with no strings attached, in the past, it has a percentage rate that comes with every item, now it's totally random, you could actually now get these ores if you try your luck! However, this comes at a cost, from 1 27087.pngZelstar per try, it's now doubled at 2 27087.pngZelstar per try, to keep it a little balanced. May introduce more items in the future for it since the structure is already good and set!



• Cash Shop •

17897.pngHunting Pack (30 Days) has received an upgrade and will now give out x2 12312.pngThick Battle Manual instead of the usual x2 12208.pngBattle Manual. This is due to the fact that  12208.pngBattle Manual are now easily accessible via quests in game, and to differentiate the items and give more value to 17897.pngHunting Pack (30 Days)23725.pngFinest Course and other similar items will still be available for purchase as the items are available and now more abundant in game (will still be untradeable). We will be also creating "Costume Eggs" that consists of a number of exclusive costumes and will be specially curated by the staff, and of course, will remain untradeable. Individual Costumes would still be sold similar to the existing ones like 14548.pngCostume Helmet of Siegfried. Hundreds more will be made available in game and a few cash exclusive ones.


• Hourly Events •

We acknowledge that the current hourly events implemented on the legacy server sucks (looking at you airship rescue!) and thus will be implementing more engaging hourly events that will have the community together.


• Costumes •

Current thought: Will likely give more sources for Costume Event Boxes.

Currently leaning on having linking forgotten boxes feature into costumes. (Added 5/3/2020)

Forgotten Gift Box drops revamped: https://www.ragna0.com/wiki/Fever_Field (at the bottom of the page, added 5/10/2020)


Daily Gacha: (Added 5/14/2020)


Will give you one item on the list below daily! So login everyday to get free stuff, who knows what your fortune would bring? 😉 (unique ID based, unexploitable with duals)

List of items:

Normal (70% rate)                                        Rare (20% rate)                                       Epic (10% rate)

x10 11500.pngLight Yellow Potion                         x1 617.pngOld Purple Box                           x1  616.pngOld Card Album

x10 11501.pngLight White Potion                          x1 7621.pngToken Of Siegfried                     x1 7619.pngEnriched Elunium

x10 11502.pngLight Blue Potion                            x1 12999.pngDead Branch Box                       x1 7620.pngEnriched Oridecon

x1 12208.pngBattle Manual                                    x3 12042.pngSeasoned Sticky Webfoot         x1 12312.pngThick Battle Manual

x15 27002.pngEvent Coin                                       x3 12047.pngAutumn Red Tea                         x1 27056.pngCostume Ticket Box 

x10  27002.pngEvent Coin                                       x3 12052.pngAssorted Seafood

 x5  27002.pngEvent Coin                                        x3 12057.pngSmooth Noodle

x5 12041.pngFried Grasshopper Legs                 x3 12062.pngChocolate Mousse Cake

x5 12046.pngGrape Juice Herbal Tea                  x312067.pngMixed Juice

x5 12051.pngSteamed Crab Nippers 

x5 12056.pngFrog Egg Squid Ink Soup 

x5 12061.pngHoney Grape Juice 

x5 12066.pngFried Monkey Tails 

x1 985.pngElunium 

x1 984.pngOridecon 


• Marketing? •

A working V4P is still in pending state, the issue here is that a proper "callback function" from the voting website to our website should be implemented, without it, like some servers out there, the player would just click the link and poof, vote points would magically be added to the account without verification that the server was voted completely on the said voting website. Please bear with us!

Streamer deals, we currently have deals with streamers and is looking for more (I think?)

Facebook marketing will be launched to tap into countries where social media is numbawan.

Please write a review on RMS (when we officially launch) to regain our top 1-3 spot on the low rate server list.

Promotions are still being cooked and ideas are being generated by the staff regarding marketing. If you have any suggestions regarding this one, please do post it on our forums and tag me directly!


Customized features that may be implemented waaaaay into the future: (Added 5/3/2020)

- Adventurer Rank -

A modern take from other games, you may know it as "Seasons" (from Call of Duty, Division 2, etc.), it will consist of seasonal tasks to do for leveling up a rank (think of something like "RankS E, D, C, B, A, S, SS, SSS, SSS+), every rank up would net you some exclusive items from that named season.

- World Boss Instance -

As the name suggests, would be open maybe twice (or thrice?) daily and is an instanced dungeon, that can house all of the server's population (or a number divided in several instances?) Could feature some familiar bosses with different AI mechanics and would feature good loots.


Note on beta and bug reporting:

A special channel will be created on discord for bug reporting to fully expedite the process (bypassing forums for now).

Some item descriptions (such as the hunting pack) are not yet updated.


.....aaaaaand that's all that I could share for now, from our entire staff, @Hades, @Stroheim and @Holly, we thank you for all your support, see you all on our open beta!

  • Like 3
Link to post
Share on other sites
  • Hades locked this topic
This topic is now closed to further replies.
  • Create New...