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Stephcake

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Stephcake last won the day on October 7

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About Stephcake

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  • Birthday 05/06/1990

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  1. Stephcake

    bug

    It's not missing, you have to get those yourself.
  2. The server was down at the time.
  3. Stephcake

    Stop waiting?

    The HP shown on RMS is for Renewal; Zero changed a bunch of monster levels, which also changed their stats.
  4. If it's possible for it to only affect accounts that haven't logged in/forged in x amount of time, that would be ideal, since the goal is to weed out inactives. If not, either of the first 2 options will do - flat to just get everyone's points down evenly, % to maybe change the ranking around since more points = more losses. Whatever method we choose should also apply to the alch ranking, but like Lukien said, maybe to a lesser degree since brewers aren't that in demand and don't get any bonuses for being top 5 specifically.
  5. Pretty much everyone is confused about that one, no worries 😛 Welcome to the server!
  6. The delete time is 24h. The time it shows is your local time and date for when the char can be deleted. So for example, when is says 10 months 8 days and a time, you can delete that char on October 8th at that time. To piggyback off this post, I'd suggest changing the text on the timer to be less confusing 😛
  7. Doesn't mean we can't still try now.
  8. That was referring to a paid marketing campaign on their part. This is what we all can do for free. Word of mouth has a way bigger impact than people think.
  9. Here are some things we as players can do: - invite friends/old guildies to play the server - leave an RMS review: http://ratemyserver.net/index.php?page=serverstat&serid=20646&itv=6&url_sname=Ragna0&page_num=1 - if @Hades posts on the RO subreddit's monthly server listing (which he really should, it only takes a second :p), leave positive comments on that: https://www.reddit.com/r/RagnarokOnline/comments/dbkrzf/monthly_ragnarok_server_listings_october_2019/ - either get a new official thread by the GMs posted on the RMS server advertisement section and leave some positivity there or use the existing one posted by...whoever this is: http://forum.ratemyserver.net/low-rates/ragna0-3x3x3x/ - leave a more in-depth review here: http://forum.ratemyserver.net/server-reviews/ - keep an eye on people looking for servers and mention r0 if the requirements fit: http://forum.ratemyserver.net/server-seeking/ - post about r0 in FB groups about RO in your native language, for a wider reach - when newbies ask questions on global or on Discord, be nice and helpful; a good community might be the difference between them leaving or staying Feel free to add to this, this is just off the top of my head.
  10. Generally, it's quite hard for servers who've lost as much pop as we have to come back from that. Basically, the general rule is the longer you leave it, the worse it will get. Both new and old players will look at the pop and know that there won't be parties or a decent market. You can't attract guilds because they also look for servers with high enough pop to sustain their goals, be it PvM or WoE. I generally try to stay positive, but this is the reality of the situation; everyone who's played pservers has seen this cycle over and over again. Even if you put ads wherever possible, the above problems remain. Sure, we have the bonus of being the only Zero pserver, but I don't think that by itself is as attractive as you think. You simply can't have a functioning server without a decent base population, no matter the mechanics (and I'd argue that Zero's pop requirement is actually higher than standard Classic and Renewal servers, see item requirements for Zero-exclusive gear and getting the best options, etc). Tl;dr: leave it too long and there won't be a server left to promote, because no one wants to start on a server that barely has any pop.
  11. Stephcake

    MvP Griefing

    I don't really know what you're all on about, this rule exists on most servers, private and official.
  12. Looking at the original description, party kills don't count, only your own. This very much seems like a solo thing, considering you get nothing out of it if you're not actively killing monsters yourself.
  13. I like this idea, but it definitely needs to be adjusted for rates - the card drop rate on the server this is from was 0.1%, hence the low kill count. The cumulative probability to get a card in 1500 kills with 0.1% drop chance is around 77% (if I did my calculations correctly). If we were to apply the same ratio here, it would take about 5k kills for 77%. That sounds reasonable to me, but I'd probably also increase the fee a bit. I used this to get the result: https://stattrek.com/online-calculator/binomial.aspx
  14. Stephcake

    MVP Griefing

    I don't see the logic there, just say what's fine and what isn't. Why wait? All that's gonna do is cause more drama, just look at
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