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Orduna last won the day on August 26

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  1. You get them from any instance but Poring Village. https://www.ragna0.com/wiki/Main_Page Center category is instances.
  2. We can already Mobility Ticket into Amatsu(1/2/3) and Amatsu dungeon requires a quest. Juperos does not (besides the gauntlet event between 2->3). Idea description: Allow mobility ticket usage to teleport to Juperos(1/2/3) Why is it good? More movement and access to places that are hard & annoying to get to stimulates player activity, content, and the market (from drops) How urgent is this rate 1-10: 1 Will it affect our economy? Yes Will it affect any of our core systems? No If we deny it, what might happen? Not much, just less activity in Juperos If we accept it, who does it benefit the most? People who are willing to group up and do the most challenging content but don't want to do the boring prep stuff to get there You promise that this idea is for the better of the server in whole: Yes Other inputs: Nope
  3. https://imgur.com/a/er7c6w8 Not sure if the issue is on Reflect Shield, Devotion, or a mix of both.
  4. Everything that JPO summarized would be beneficial to the server. Only thing I'd like to touch up upon is it's getting pretty annoying calling out the devs over and over for lack of updates. Yes, they keep acknowledging things that are wrong and say they will fix it but then it doesn't come in a timely manner which of course is followed by complaints. Look, they're real people. They have other things to take care of in their daily routine. Everything they've done so far has been virtually for free or if anything, done on slave labor wages. If they are awake for 16 hours in a day and commit 6 hours or even 1 hour to updating the server then once again they did something for free, out of their own good will, for the sake of creating fun for others. So to all you that keep saying "LoL wTF u PromISed uS thIS BUT hVAENt DEIlVERED yET". Screw off. It'll be done when it's done. Pay the devs mortgage/rent/food/utilities/other responsibilities... THEN they can commit all of their time to updating the server. However, doesn't seem like they're interested in being paid for this so.. just sit back and wait.
  5. Nah not from +15 stats. Whenever my dancer or bard gets "+20% physical damage" buff their status attack goes up by 20.
  6. In-game description says: What actually occurs: Physical Damage +20% +20 status attack Magical Damage +20% +0 matk in status window
  7. In-game description says it gives +40 ATK. It makes my auto attacks hit 40 more but does not change my Asura Strike damage by any noticeable amount. Asura Strike's formula is modified greatly by ATK but not mastery attack obviously. I Asura Strike'd a Thief Bug for 64012 without Drums and 64142 with. 130 damage difference only and that is because of natural damage variance that occurs. Imposito gives +25 ATK and makes my Asura Strike hit ~9k more.
  8. Edit: I took off all my gears and used Service again. It gave exactly 20%. Proof: https://imgur.com/a/NpypyLN It seems like the formula is: 1.20 * (MaxSP given from total Int) + 1.20 * (+MaxSP% Option from Desert Robe) + 1.20 * (+MaxSP% option from Desert Sandals) + 1.20 * (any other +sp% like Sohee) Now the question is if it was intentional that it should be calculated like this. _____________________________________________________________________________________ Service for You is suppose to give +20% max sp. It only gives 16% currently. GIF for proof: https://imgur.com/a/c62tQyU
  9. Content Why is it good? We don't have to have an army of low level alts to farm it How urgent is this rate 1-10: 6 Will it affect our economy? No since people who farm it are the ones hoarding them to upgrade their expedition gear Will it affect any of our core systems? No If we deny it, what might happen? Nothing really, we just suffer from having to do it very slowly on alts If we accept it, who does it benefit the most? The people who take the effort to do Poring Village daily You promise that this idea is for the better of the server in whole: Yep Other inputs: This server's population doesn't have a large player base. There aren't enough low level people that are farming all the low level items such as Strawberry's, Andre cards, Buckler [1], and all the other items higher level players would rather not do. This includes poring jello fragments.
  10. The question we need to ask is are the devs going through some kRO zero database with the gear's item description, formula, and preferably a snippet of the item's script? Or are the devs literally going through kRO zero items and then attempting to translate the item's name, item info, and item script from Korean and then coding their own item script to hopefully accurately and faithfully copy how the item would actually be in kRO? Because if it's the latter.. that's going to take quite a bit of time.
  11. I voted to change it. Here are my best points for why: 1) Knights/GC Saders get 7-10m exp/hr. The graph is a little weird but I know 96->97 is 140m exp. It looks looks like 98->99 is 320m exp. Let's say 96->99 is 660m exp. That means 96->99 will take about 77 hours (660,000,000 / 8,500,000). No one wants to do that. The people that have done it, not on this server but others I'm sure also hated it. Yes, grinding in Ragnarok is the core of the experience but that doesn't mean it has to exist simply because that's how "it has always been". 2) You are content locked when you have experience points. We really only have 3 things to do right now: instances, mvp, leveling/farming. No one wants to do instances or mvp with experience. Let people get to 99 faster or get to the next level faster so they may do them. 3) I think most people that want to keep the EXP table as it is think their is something to gain, some kind of reward that's worth all that time to get to 99. Well let me tell you, if you value them imaginary internet points for getting to 99 well then yep you gottem. Realistically, there's barely any difference between Lv. 90 and 99. Maybe a few hundred HP and 5% more damage output. And finally, you supporters of keeping it as it is will not enjoy getting to 99 as it is. You will not have fun.
  12. Not a good idea. Doing: 1) Use 1 shotting skill 2) Flywing to negate all incoming damage 3) Autoloot deposits items into your inventory Is very overpowered. And in fact.. we also have an infinite flywing available making this all the more broken.
  13. Ragna0 database says Swordsman / Knight / Crusader can use it.
  14. With Jewel Shield equipped, crusaders are not able to use any shield skills that require a shield equipped. Shield Boomerang, Auto Guard... etc
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