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  2. Please consider changing the champion kill count to update only every 20 kills or giving each player their own personal kill count. Since the update, I've been running into people who just sit around and wait for the kill count to hit 80, then pull 10 mobs, wait until it hits 90, and then one-shot the mobs to ensure that the champion will spawn near them. It has made farming not as fun and relaxing as it used to be, and I imagine it also gives single-target attackers a disadvantage.
  3. Today
  4. I really dont think he is referring to ASPD values. Srsly, this sounded like a Microsoft support center response, lol.
  5. Based on the ragna0.com wiki and also the description of the Auto Spell skill, the level of the spell triggered by Auto Spell should be the half of the spell which learnt by the Sage player, but I encounter it still randomized, instead of the half level of Auto Spell level or the actual level which lower than the half level of Auto Spell. I also attach a screenshot of my sage battling a Golem. My physical damage to the Golem is around 25~38 and one Cold Bolt damage to the Golem is around 200. Through the screenshot, we can see that the Cold bolt only triggered 2 times (damage total of the bolts : 418) Thank you.
  6. I don't think iRO has the new refine UI, so... 😛
  7. Hades

    Deser Leather Robe

    Changed Status to Resolved
  8. Hades

    Deser Leather Robe

    Hi. Thank you for the report. It will be fixed in the coming patch, the desert leather armor was not working correctly as well.
  9. Hades

    Pet bonus bugged

    Hi. Currently, it seems it only effective it the pet turns Loyal once. Will look into this.
  10. Hi, when you logon the game, does it say you have the Packs? What is your character name?
  11. Hmmm, they could get points even made by the new Refine UI? or Refiner NPC? 😮 O,o
  12. Hades

    Shadow Leap

    Hi, have you tried maybe in Pyramids walls? I don't think that texture in Lutie is made as "wall".
  13. Hi. The delay between you "click on the mob, walks to it and actually attack", depends on your ASPD value. The higher, the quicker it will attack when reaching to the monster you clicked on.
  14. iLEE

    Good times.

    Absolutely one a kind server. Lets make this last a very long time fellow 0nians!
  15. iLEE

    Self Introduction

    IRL Nick Name: Lee Character Name: iLEE Main Job: Flex (Taking my time and building a few characters) AFK Town: Geffen Year Born: 1990 Gender: Male Personalities: EX Chav, Present family man (2 kids) Animal that you Love: All Favorite single player games: Final Fantasy series Goal in Ragna0: Have fun, take my time and make it last longer than usual. What were you doing 1 hour ago: Waking up. Meet my wife
  16. I am in favour of this proposal providing it is reasonable 🙂
  17. iLEE

    Vote Points

    It would be whise to introduce the system within a reasonable time scale since its a way of marketing the server.
  18. So Ive noticed since I started playing that there is a strange delay from clicking a mob to attack, and actually hitting the mob at all unless reclicking the mob. This is also noticable when killing one mob and immediately clicking the next. There appears to be a delay of some form. To put into simple terms: Example 1 Clicks mob to ATK Runs to the mob No ATK Reclick mob to ATK Character ATK's Example 2 Clicks mob to ATK Kills mob Quickly click on other mob to ATK No ATK Reclick mob to ATK Character ATK's This is the same if I Hold to kill mobs or Click to kill. Its been suggested on Discord that it may be client related. I have ran over 15 ping checks throughout the week and I have 0 packet loss and a consistent 80-90 ping. The ping is not a factor of this issue since ive never encountered it on any pserver in the past.
  19. as i said, if they mobs will be so much stronger as is the case with that petite, 1% instead of 0.03% seems reasonable (some champions will need a party to kill probably) if the champions will be as they are now (only a bit more hp and non noticeable damage increase) 0.10% or something like that should be fine
  20. Yesterday
  21. Deser Leather Robe does not give the reduced sp cost for blessing/agi. Also the +7 bonus is not applied at all
  22. At least they should add with a priority list as a way to balance classes out. I'll laugh my arse off if the first gear batch will benefit knights even more and the items for the weaker classes are left out.
  23. Right now they're not receiving the weapon attack from stat bonus from DEX (+0.5% per DEX), instead it's set to scale with STR. According to web sources, this is the calculation (which is confirmed by breaking down the values in-game): Now, when I wield a bow everything looks fine: StatBonus = 80 * (89+18) / 200 = 42.8 Weapon Attack = floor(80 (weapon base attack) + 42.8 (stat bonus) + 18 (refine bonus for a +6 LV2 weapon)) = 140 Wielding an instrument: StatBonus = 142 * (89+18) / 200 = 75.97 Weapon Attack if working correctly = floor(142 (weapon base attack) + 75.97 (stat bonus) + 0 (no refine)) = 217 Weapon Attack currently = floor(142 (weapon base attack) + 2 (stat bonus scaling with STR (142 * 3 / 200)) + 0 (no refine)) = 144 The same is happening to dancers armed with whips.
  24. nanaboo

    Shadow Leap

    As you can see in this gif, ninja's Shadow Leap is described as if it'll ignore obstacles between the caster and the target location.
  25. vanessa

    Self Introduction

    IRL Nick Name: vanessa Character Name: SI JEMBOED Main Job: monk AFK Town: morroc Year Born: 2001 Gender: female Personalities: humble Fruit that you Hate: mera mera no mi Animal that you Love: dog Favorite single player games: pou Goal in Ragna0: for fun What were you doing 1 hour ago: lvling
  26. I think not only the card, but also the equipment and the drop rate in general for all Champion monsters. you need to hunt 100 to summon 1. I will discuss and release a proposal plan of how much boost they should receive. We will not follow iRO.... that's kinda OP... 5% with 3x is 15% ....
  27. Hades

    Cant log in

    Hi. This issue will be fixed after our coming 1.4 patch.
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